$36.24
Jackal NES cartridge from Konami, released in 1988. Drive an armed jeep through six checkpoints, rescue POWs for chopper pickup and upgrade to missiles, alone or with a friend in two-player co-op. Loose cartridge only, no box or manual. Ships within 2 business days.
| Platform | NES |
|---|---|
| Publisher | Konami |
| Condition | Loose Cartridge |
| Availability | In stock |
Jackal NES is Konami's 1988 overhead run-and-gun game for the Nintendo Entertainment System, where you drive an armed jeep behind enemy lines to rescue prisoners of war. This listing is the loose cartridge only, with no box or manual.
Transport helicopters drop your jeep onto the enemy coast, and the rescue mission begins. Your machine gun always fires upward, while the grenade launcher fires in the direction the jeep faces. You can run over foot soldiers, but enemy shots and collisions with vehicles destroy the jeep.
Rescued POWs ride in your jeep until you deliver them to an extraction chopper at a heliport. The NES version lets you carry every POW in a stage at once, while the arcade game capped it at eight.
The grenade launcher can be upgraded into a missile launcher that destroys most vehicles and guns in one shot. On the NES it reaches full power after three upgrades, but losing a jeep sends you back to the basic launcher.
The Jackal NES cartridge is not a straight arcade copy. Its stages are split into six checkpoints named Alpha through Zulu, each ending with a boss. The layout is horizontal, which gives you more room to move than the arcade game. In Japan it came out first on the Famicom Disk System in May 1988 as Final Command: Red Fortress.
Two players can team up at the same time, each in their own jeep. That co-op mode makes the Jackal Konami game a good pick for playing with a friend on one console.
Shop all NES games. For more Konami co-op action, pick up Contra, or try the top-down tank shooter Iron Tank. Learn more about Jackal on Wikipedia.
Is Jackal two-player on the NES?
Yes. Two players can play at the same time.
When did Jackal come out?
Konami released it in North America in October 1988.
How is it different from the arcade game?
The NES version has six checkpoints with bosses, a horizontal layout, no POW carrying limit and a three-step weapon upgrade.
Does this listing include the manual?
No. It is the loose cartridge only.
Orders are dispatched within 2 business days. Standard US shipping is $4.99, and orders over $50 ship free. Every order is covered by our 30-day return policy.
Standard shipping is $4.99. Orders over $50 ship free.
Loose is the game cartridge only. Complete (CIB) includes the cartridge, the original box and the manual. Brand New is factory sealed. Choose one above; options shown in grey are not in stock right now.





Remery46 –
Originally posted on Amazon.com · not a MarioShroomed purchase
it arrived in great condishen today plays great
it arrived in great condishen today plays great! agreat old classic what I used to play in school!
it was handeled well
MechDoll –
Originally posted on Amazon.com · not a MarioShroomed purchase
I was taken back to days of old when I was a young girl & LOVED playing this game
Item arrived on time as ordered. As I played the game, I was taken back to days of old when I was a young girl & LOVED playing this game. If you’ve never played this game, I highly recommend!
Mark Warner –
Originally posted on Amazon.com · not a MarioShroomed purchase
great product just as expected
This is a great product just as expected love this classic title. I would have liked it to come with a sleeve but other then that it preforms great.
Jackal –
Originally posted on Amazon.com · not a MarioShroomed purchase
Superb game!
Was one of my favorites 20 years ago, and still a strong contender.
Very challenging and the ‘Konami code’ is not as easy to input as it is in Contra or other titles from this vendor.
Bryan –
Originally posted on Amazon.com · not a MarioShroomed purchase
jackal
I’ll give Jackal a high rating, but barely. I’m tempted to give it an average 3-star rating but I’ll refrain. This is because the game is lacking in a couple key areas. I mean it only has 6 levels, and rather awkwardly 4 of them are based on military bases while the other 2 are based on green and red swampy areas. Then again maybe the red area is actually blood?
Anyway the game focuses on a top-down view of your green playable jeep. You drive this jeep around square areas destroying buildings and rescuing or dropping off POW (Prisoner of War) soldiers, avoiding army tank or helicopter enemy fire, and taking on bosses all the while exploring around. The music is really upbeat and adrenaline-pumping. It’s really catchy like a good NES game is supposed to be. The boss fights range from easy to hard, and in fact besides the last level which is pretty insane with the amount of enemy fire shooting from many different directions, the boss battles overall are consistent in that they start off easy and gradually get harder. I admire a game that builds slowly and fairly in challenge. The game overall is really difficult because every time you take a hit you basically lose a life. But then again after a while you’ll probably be able to master the technique of avoiding enemy danger so this won’t even be an issue after a while until you reach the final stage.
Overall Jackal is a fantastic game. it’s just on the short side. 6 levels makes the game feel incomplete like it needed more, and it’s not just the small amount of stages that makes the game feel incomplete either. It’s also that it feels like there should be more to do. There should be wider/bigger places to roam, more ways to return fire besides the same selection of missiles and guns, perhaps more vehicles besides just a jeep, etc. That’s the impression I get at least. However I’m not complaining. For what it is, a short action-packed game, it works really well.