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Adventures Of Dino Riki

4.07 reviews

$39.98

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Dino Riki NES cartridge, The Adventures of Dino Riki by Hudson Soft, released in North America in October 1989. Guide Riki through four vertically scrolling stages, upgrading from rocks to torches. You get the loose cartridge only, with no box or manual. Orders ship within 2 business days.

Specifications

PlatformNES
PublisherHudson Soft
ConditionLoose Cartridge
AvailabilityIn stock

About

Reviews

7 reviews for Adventures Of Dino Riki

  1. Michael Kelso –

    Originally posted on Amazon.com · not a MarioShroomed purchase

    Pretty fun. Very difficult.

    Pretty fun little game. Very hard.

    For an in-depth review of the game, check out my podcast:

    http://nesdudes.com/2015/06/17/adventures-of-dino-riki/

  2. Bryan –

    Originally posted on Amazon.com · not a MarioShroomed purchase

    no adventure me- believe me!

    Adventures of Dino Riki is probably my second least favorite NES game behind Home Alone (and yes I realize the NES game library can probably do much worse than these two). Adventures of Dino Riki is an absolute nightmare. If there was ever a game where luck was involved in order to complete it, this is that very game (and trust me I’ve been around a while!)

    I have this personal thing- I despise when levels auto scroll from an upward angle because my brain has trouble keeping up with the screen (with an overhead view like old school Zelda but those Zelda games are WAY better than this) and to make matters much much (MUCH) worse, when hordes of enemies appear from off-screen. This means I can’t do anything to slow down the pace. Auto scrolling assures I’m *forced* to confront all the dangers! I’m now overwhelmed! This is one of the few games that even made me seize up. Some people seize when there’s too much flashing occurring on screen (remember those white pieces of paper that came with NES games that even stated as such?) but this game is a complete overload of nonstop activity thanks to the auto scrolling and swarms of enemies and obstacles. WAY too much!

    Whoever made this game must have been fully committed to trying to make gamers brains physically explode. It starts out innocently enough. The music is relaxing like you’re on vacation, then you see a couple pig creatures… nothing too overwhelming yet. Then a few seconds later it happens! SWARMS of purple dragon creatures circle around the screen! Another swarm comes by right after! The pigs don’t leave! Pink pigeon things appear. Strange orange balls (fireballs?) quickly zoom down the screen- several of them! You’ll be standing in an unlucky spot and get hit, I know you will. Small balls of… let’s just call them spitballs, shoot across the screen *while* you have to avoid all the OTHER enemies! Ahhh! This is level 1 folks! We’re only 1 minute/30 seconds into it, and I’m already shaking!

    There’s more! Numerous fish jump from puddles of water, more spitballs, more purple flying enemies… and then the game tosses in something somewhat easy such as jumping on disappearing lily pads… at least, if the play control wasn’t so bad with Dino Riki’s twiddling jerky legs similar to trying to control a man rolling around on a log, this would be easy. Yeah right, who can even survive up to this point? And we’re not even 2 minutes into the first level! Sure you can shoot torches and toss several boomerangs and axes, but it’s never enough to deal with the constant surrounding danger. That’s as far as I made it- more than halfway through the first level. Yikes!

    You’ll have to watch online videos to see the rest of the horrendous traps that are in store for people who don’t know any better and accidentally pick up this terrible game. You’ll see that the auto scrolling upward doesn’t stop, and stage 2 is a desert setting with *just* as many foes determined to make you bang your angry head into a wall. Oh my several floating skull heads, giant bull statues shooting huge fireballs across the screen, black bats (of course SEVERAL bats in a row- just one or two at a time would’ve been too easy huh!) Ahhhh!!!

    Don’t even look at level three. Just don’t man. It looks much worse and I didn’t think THAT was even possible. Now you have to deal with an even greater number of enemies. Again how is this possible! With disappearing ground too! Sometimes I think I’d rather jump into those pits just to end the misery. The upward auto scrolling is so head-bashingly aggravating! The videos online make the boss fights look easy and maybe they are, but it doesn’t make up for the first hand experience actually playing the horrible-ness that is the actual levels. What the? Are levels four and five just repeats of the first two? Oh no, they just recycle the same themes… with quicksand! LOTS of quicksand! Like 20 quicksand traps on screen at once! You don’t even care about the mountains and desert settings due to the constant distractions with everything else.

    At least this game is apparently only 20 minutes long. That’s the only good thing- it’s very short. Of course I’ll never see level 2. And did I mention how deplorable the play control is? For some reason our horrible hero Dino Riki twiddles his feet in a way that causes additional problems- like he’s constantly paranoid and can’t stand still (I can see why!). Like we need more problems right! To play this game you need to be prepared to memorize enemy placements and stand in just the right spot. I mean in *just* the right spot. I commend anyone who can play through this game without getting a headache. At least the music’s pretty decent. The only compliment I can find!

    There’s only a select few games I refuse to play. Home Alone, Color the Dinosaur, the Sesame Street and Fisher Price games for obvious reasons… and *especially* the Adventures of Dino Riki. Get out of here with this game! I think every copy of the Adventure of Dino Riki should be collected and buried in the desert somewhere, so nobody ever has to see this game again. That would make me feel better.

    I seriously don’t know what the game makers were thinking coming up with a game this hard. This isn’t just sore loser talk- this game is designed for the purpose of making kids cry (and adults!) If you don’t blink your eyes for 15 seconds you’ll seize up, but if you manage to stay focused you’ll quickly get aggravated when it’s obvious too many swarming enemies make it impossible to keep up and avoid them (with annoying auto scrolling that forces you to move quickly). If I could turn back time so I never rented this game from the movie store uptown, I’d do it in a second.

    Oh and in case you’re still not convinced… you might want to know something. This game has no ending! All that hard work if you manage to do the impossible and finish this game will be for nothing!

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Loose is the game cartridge only. Complete (CIB) includes the cartridge, the original box and the manual. Brand New is factory sealed. Choose one above; options shown in grey are not in stock right now.

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