$26.45
Operation Wolf NES is Taito’s 1989 light gun shooter, one of the few home versions that works with a light gun like the Zapper. Rescue hostages to reach different endings. You get the loose cartridge only, no box, manual or gun. Ships within 2 business days.
| Platform | NES |
|---|---|
| Publisher | Taito Video Games |
| Condition | Loose Cartridge |
| Availability | In stock |
Operation Wolf NES is Taito's 1989 light gun shooter for the Nintendo Entertainment System, a home version of its arcade game. You fight through enemy territory and try to rescue as many hostages as you can. This listing is for the loose cartridge only.
Taito released the NES version in North America in March 1989, the same month it came out in Japan. Europe did not get it until 1992. It is a one-player game.
Most home versions of Operation Wolf did not support a light gun. The NES and Master System versions were the exceptions, so on the NES you can aim and fire with a light gun such as the Zapper.
The NES version has multiple endings. Which one you see depends on how many hostages you rescue. Critics were split when it launched. Electronic Gaming Monthly's reviewers gave it scores from 6 to 8 out of 10.
Light gun support is the main reason collectors choose the original cartridge. When the game came to the North American Wii Virtual Console in February 2008, it lost light gun support. The NES cart is the way to play Operation Wolf Zapper style on original hardware. A light gun is not included with this listing.
Browse all our NES games. Add a gray Zapper light gun, or try another Taito game, Elevator Action. Read more about Operation Wolf on Wikipedia.
Does it work with the Zapper?
Yes. The NES version supports a light gun, which is rare among the home ports.
Who made it?
Taito both developed and published it, so it is often listed as Operation Wolf Taito. It came out in North America in March 1989.
How many players?
It is a one-player game.
Does it have more than one ending?
Yes. The ending depends on how many hostages you rescue.
Is a box included?
No. This listing is the loose cartridge only.
Orders are dispatched within 2 business days. Standard US shipping is $4.99, and orders over $50 ship free. Every order is covered by our 30-day return policy.
Standard shipping is $4.99. Orders over $50 ship free.
Loose is the game cartridge only. Complete (CIB) includes the cartridge, the original box and the manual. Brand New is factory sealed. Choose one above; options shown in grey are not in stock right now.





Jean-Paul Mollineau –
Originally posted on Amazon.com · not a MarioShroomed purchase
Nice
Works great so far.
corinne michaud –
Originally posted on Amazon.com · not a MarioShroomed purchase
Just as remembered
Good condition works great
Lumberjack Black –
Originally posted on Amazon.com · not a MarioShroomed purchase
I HATED playing this game as a child because it was …
I HATED playing this game as a child because it was so hard. Well, as an adult i still hate it, but it’s soooooo much fun. Totally worth the purchase. Great price, game came in perfect condition & it was shipped promptly.
mannie salinas –
Originally posted on Amazon.com · not a MarioShroomed purchase
Five Stars
Awsome game to play.
Charles H. –
Originally posted on Amazon.com · not a MarioShroomed purchase
An Impressive Headache
Operation Wolf is the most ambitious NES Zapper game I’ve ever played, however I can’t rightly say that it’s the best one that I’ve ever played. You can play it with using both Zapper and a NES controller.
For starters, the NES Zapper is incapable or producing fully automatic fire. Since the soldier you control is using a machine gun, this means that you need to constantly pull the trigger. It makes playing with the Zapper a little tiresome. You can’t just hold down the trigger and spam a bunch of bullets across the screen. You need hold the gun up and aim in on every shot. While playing it, my arm will get tired, causing me to frequently switch which hand is holding the gun.
The biggest problem with Operation Wolf is that it gives me a headache. On every shot, the screen will flash, after which a series of blinding white lights will come on screen to check where your shot landed. This game appears to use a different hit detection method than the one present in games like Duck Hunt and Hogan’s Alley, a method which sucks. It hurts my eyes to play this game with the Zapper, and playing it with just a NES controller isn’t even a tenth as fun.
So, you have fire the semi-automatic Zapper like it’s a fully automatic weapon and playing it hurts my eyes. Why would I give it four stars, then? Well, it’s still a mighty impressive Zapper game, and one that would be worthy of any NES game collector’s library. It’s a proper rail shooter for NES, with six different levels, alternate endings, and a dual firing mode. To fire off grenades, you have hold down B on your NES controller, aim in your gun, and then pull the trigger. And that is pretty cool.