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Zoda’s Revenge

4.58 reviews

$88.85

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Zoda’s Revenge NES, also called StarTropics II, is Nintendo’s 1994 action-adventure sequel. Mike Jones travels through nine chapters of history, from Ancient Egypt to Victorian England, meeting figures like Cleopatra and Sherlock Holmes. Loose cartridge only, no box or manual. Ships within 2 business days.

Specifications

PlatformNES
PublisherNintendo
ConditionLoose Cartridge
AvailabilityIn stock

About

Reviews

8 reviews for Zoda’s Revenge

  1. EternianUber –

    Originally posted on Amazon.com · not a MarioShroomed purchase

    Fun Nintendo adventure

    Zoda’s revenge isn’t the most popular game. It’s the sequel to Startropics, another game that kinda flew under the radar back in the day. As a kid, these were some of my favorite games because they are similar to the Legend of Zelda. That doesn’t mean to much anymore because the industry has multiplied indefinitely, but back then we took what we could get. I still have this game and while the story isn’t up to par with the first one(not at all actually) it’s still clever and has the quality that Nintendo has always delivered.

  2. ZoSo –

    Originally posted on Amazon.com · not a MarioShroomed purchase

    Fun Old-School Adventure

    Aliens, dinosaurs, and time travel! What more needs to be said? This classic game is original and offers a bit of a challenge at times.

  3. Anthony Welsh –

    Originally posted on Amazon.com · not a MarioShroomed purchase

    Frustrating yet Nostalgic

    This has some really good aspects and bad aspects.
    The good aspects are nostalgia factor (the LAST NES game ever made), a finale to the Star Tropics series, a fun story line with great historical and cultural references and a very satisfying ending. This game also successfully maintained the theme of the first game while still being an original. It added some very interesting new features like diagonal jumping and attacking. It also had interesting puzzles to figure out. However, unlike the first game, the puzzles were universally understandable (the first game had a puzzle which required you to know the Solfeggio!!).
    The bad aspects were related to the difficulty level of the game. A well-designed game is difficult but it teaches you skills early in the game which you will need later. This is called “incrementalism.” This game, however, takes a 3rd grader and drops them into a college calculus class. I almost decided to ragequit on stage 4 where you have to make a series of precise jumps. One slight misstep and you instantly die. There were other jumping traps later in the game but they made sense and were difficult, not insanely frustrating. In other words, good incrementalism makes you mad at yourself for failing. Bad incrementalism make you mad at the game. The stage 4 jump sequence would’ve been better placed later in the game. This is just one example of many of bad incrementalism.
    The game also over-punishes you. For instance, even weaker enemies rip off huge sections of your life bar and can hit you multiple times before you have a chance to evade them. Suddenly a bat has become your worst nightmare. I kept thinking “Shouldn’t I have armor to limit the degree of injury?” You’re also under-helped with limited life boosters. This over-punished/under-helped dynamic is also indicative of bad game design.
    Lastly, it wasn’t easy to stand and fire diagonally, which is virtually required to beat one of the later bosses. The controls required you to be precise (just like in jumping) but they were not very precise themselves. This lack of Play Control was also very frustrating and another part of bad game design.
    These are all things which separate a game from being “difficult” from it being “frustrating.” The game creators really should’ve known better.
    I give the game 3 Stars, instead of just 2, based upon the nostalgia, story and sense of finality the entire game brings. That might make it worth buying for some people. Had this been a generic game, I don’t think many people would be interested in it. After having beaten it, I have no strong desire to revisit the game. However, on some level, I’m glad that I have the game as well.

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Standard shipping is $4.99. Orders over $50 ship free.

What do Loose, Complete and Brand New mean?

Loose is the game cartridge only. Complete (CIB) includes the cartridge, the original box and the manual. Brand New is factory sealed. Choose one above; options shown in grey are not in stock right now.

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Zoda's Revenge$88.85